Some of you may not understand how GameME stats work so I will briefly give a description of how the points which determine your ranking are calculated.
The ranks of players you kill factor in to how many points you earn for that kill. This is similar (But not exactly the same) as the ELO rating system. You can view more on that here, if you want.
You gain more points for killing players who are of a much higher skill than you are. You lose more points when someone much more lowly ranked kills you. This generally balances things out and means you're not guaranteed to always have a play session where your points wind up positive. You may even lose points for that gaming session. This is good for a number of reasons, but it does have some downsides.
The pros are that the GameME system more accurately reflects skill. I italicize skill there because let's face it, these are pub servers full of casual players. There are many variables at work in a pub setting that doesn't really make it "skill based". That said, it's still a good way to measure points because it's not just a who plays the most list.
There are 5 options above to choose from and we'll let the community decide how to run it. In DB we left it to "Victims lose no points." and so it wound up as a "who plays the most" index.
I'm going to hang out in the middle and choose 1/2 points because I feel it strikes a nice balance. Though I have no problems at all with keeping it as it currently is.